This year has brought so much to us that we can’t wait to see what happens in 2020!  But before, let’s revisit a few of our favorite memories While we prep for our strongest year yet, we wanted to take a beat to celebrate the wins – big and small – that made up our year.

 

This is what happened in 2019 :

1- The Infinite Loop was launched in January and in June became the VR team-building leading experience

2- Warshmallows got international exposure and awards !!

 

Last year in review reminder 😉

At the very end of last year’s review, we mentioned that we are aiming to pull away from client services in favor of creating our own products that serve our company.

 

Hell yeah, we did it !!! 

 

We launched the first-ever VR business game made for team building with more than 45 partners worldwide.

Here are some facts !!!

Since its launch in January 2019, The Infinite Loop was used as a main activity in more than 330 events, held in more than 30 countries, for more than 15K professionals. and those are some of our clients 

 

 

We didn’t stop there, we launched TIL premium featuring:  

Full customization 

Template mode 

Offline mode

Extensive dashboard KPI’s

 

  we kept working and we launched  

TIL remote

 the ONLY remote team building activity

 we even held a world cup event to showcase the potential 

of the remote feature with all our partners.

 

Collaboration is a key factor for an effective team and work environment.

that’s why we ended the year by releasing TIL 2.0,

a new version where we include the collaborative mode

in-game 

« Alone we can do so little; together we can do so much. » – “Helen Keller”-  American author, political activist-

 

Thanks to all our partners! 

Absolutely could not have done it without you.

 

 

Let’s start by announcing that we won the qualifier round of Nordic Game Discovery Contest at PLAYCON malta.

2019 has been a huge year for Warshmallows. Seeing the people’s reactions while playing Warshmallows since we launched in 2018  was so priceless, know that people enjoyed the gameplay while using little cubic as a character.so last year we worked on creating new graphics for the game. We started by turning those tittle cubics into fluffy marshmallows, followed by improving the environment in-game.

     LOGO

 

CHARACTERS

ENVIRONMENT

 

 

Digitalmania studio took part in different international events such as  Gamescom, Playcon Malta, and Paris games week, aiming to gather quality community feedback for further improvement .

“A picture is worth a thousand words”

TO SEE MORE JUST CHECK OUR FACEBOOK ALBUMS

DIGITALMANIASTUDIO

PS : WARSHMALLOWS is coming sooner than we thought, stay tuned !!

 

None of this would have been possible without…

You were rocking this year, You exceeded all expectations!!!

 

We would like to extend our appreciation for the amazing work done by you in achieving goals. Your diligence, self-motivation as well as dedication to always go the extra mile in order to achieve the best possible results is really admirable.

We know the amount of effort that you put into your job and we want to assure you that your efforts are significantly appreciated.

Once again, thank you so much! We are lucky to have you.

 

 

In the end, we want to thank everyone for making 2019 such a great year. From TIL going viral to Warshmallows progress in developing, 2019 was a huge year for us! Finally, we are excited to see what 2020 will bring.

Follow us on social media to be up-to-date with the latest news. Your support is much appreciated. 

With all that said…let’s GO to 2020! 

 

Happy New Year!

all the best for 2019!

DigitalMania Team

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